![]() The instance is only relevant for the selected Items. You can quickly create an instance from a selected item in the Mesh Ops tab. ![]() Creating instances of items in the Mesh Ops Tab You can then edit the properties of the cube in the Properties panel below the Mesh Operations list. The cube primitive is added to your Mesh Operations list and shows up in the 3D viewport. 3.ĭouble-click the Cube mesh operation from the list on the right of the panel. ![]() Search All searches all mesh operations, and Search View searches through the currently-visible operations. You can click the button on the left side of the search bar to adjust your search. Tip:Alternatively, you can search for the required mesh operation by typing its name in the search bar at the top of the window. Select the base mesh in the Mesh Operations list.Ĭlick the Add Operator button and navigate to Mesh Operations > Create > Primitives. To unpin, click the circle in the right-hand corner.įor example, you can add a cube the following way: 1. Tip:You can pin the Preset Browser to your workspace by dragging it to a different place in the interface, or clicking the small circle in the top-right corner. You can find a subset of the procedural versions of the traditional modeling tools in this menu.Īlternatively, you can click the small arrow next to the Add Operator button to reveal a dropdown menu of the available items. The category headers have folder icons and the tools have their individual icons. You can use the scale slider to change the size of the icons. This opens the Procedural Preset Browser, where you can find various operations organized into categories: you can add deformers, mesh operations, and assemblies. You can add operations to the list by clicking the Add Operator button above it. ![]() Modo evaluates mesh operations at the bottom first and proceeds upwards in the list. The order of evaluation is determined by the order of mesh operations. These can be primitives, like a Cube or a Cylinder, or they can be tools, like the Smooth or the Bevel tool. ![]() The Mesh Operations list contains a list of the mesh operations in your scene. Note:For more information on the Item List, see Items (Scenes) List. You can find the Item List on top, and the Mesh Operations list below it. You can find it on the right-side of the interface, next to the Item List. The procedural modeling tools are available in the Model layout, in the Mesh Ops tab. ![]()
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